A lightweight game engine that simulates thousands of games per second. Train AI bots. Discover dominant strategies. Then play your friends online.
A headless game engine encoding all 58 cards, duo effects, scoring rules, Stop and Last Chance mechanics. Pure logic, zero UI overhead. Built to run 10,000+ simulated games per second.
Run accelerated simulations to train bots from random to optimal. Surface insights humans miss: when to call Last Chance, which collections dominate at each player count, how Mermaid hunting really pays off.
Create a room. Share a link. Play. No accounts, no downloads. 2-4 players with AI bots filling empty seats. Like skribbl.io, but for the best card game on the shelf.
Every card, every combo, every edge case. A lightweight, deterministic engine that can validate any game state and enumerate all legal moves in microseconds.
Start with random play, evolve through heuristics, graduate to self-play reinforcement learning. Millions of games compressed into hours. Optimal strategies emerge naturally.
Real-time multiplayer via WebSockets. One link to join. Bots with difficulty levels (Easy, Medium, Hard) fill empty chairs. No friction, just play.
Sea Salt & Paper is a masterpiece in a tiny box. We're building the engine to understand it completely, and the platform to play it anywhere.